JanusVR Documentation
[LEARN] Controls: VR
JanusVR has support for both the Oculus Rift and HTC Vive Virtual Reality headsets. Below are the control schemes appropriate to each device's controllers.
JanusVR has support for both the Oculus Rift and HTC Vive Virtual Reality headsets. Below are the control schemes appropriate to each device's controllers.
Webspace Interactions depend on the part of the webspace pointed at by a laser. On hover, a context menu with actions related to what you are pointing at appears. Clicking the button performs the selected action. For example, pointing and clicking at the ground teleports the user, and pointing and clicking at a portal opens it, by default.
Global interactions are independent of webspace context. Pressing and holding the menu button shows a global menu of actions, and the selected action is applied upon release of the button. For example, clicking the button makes the user return to or leave the pocketspace, by default. Pointing the controller to yourself as if holding a mic and press the GLOBAL button allows you to talk.
Use the other controller to point, click and select items on the WEBSPACE or GLOBAL menu.
Custom interactions allow developers of webspaces to define interactions for the trigger and grabber, without fear of breaking the basic interface. When not defined the trigger and grabber do nothing, or are used to reveal the VR controls.